- ISBN: 9781448895922 (library binding)
- ISBN: 1448895928 (library binding)
- Description: 80 p. : col. ill. ; 24 cm.
- Edition: 1st ed.
- Publisher: New York : Rosen Pub., 2014.
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- 2 of 2 copies available at NOBLE (All Libraries).
- 1 of 1 copy available at Gloucester. (Show all copies)
0 current holds with 2 total copies.
|Library||Location||Call Number||Status||Due Date|
|Gloucester||YA Nonficton||YA 794.8023/Poolos (Text to Phone)||Available||-|
|Marblehead||Teen Nonfiction||Y 331.702 POOLOS 2014 (Text to Phone)||Available||-|
|Bibliography, etc. Note:|| Includes bibliographical references (p. 73-77) and index.
|Contents Note:|| Game designer -- Artist and animator -- Producer -- Gaming software engineer -- Programmer -- Tester and QA -- More jobs in games.
|Summary:|| Examines the burgeoning fields in online gaming, such as social gaming, which involves social networking in gameplay; designing games, which requires artistic as well as computer skills; and software engineers, who need to understand the online platform. In addition to job descriptions, readers learn of the specific educational requirements employers seek as well as insights from real-world professionals in the various fields.
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Electronic games industry >
Computer games > Vocational guidance.
Electronic games industry.